STABLE PROJECTORZ

A free tool for generating textures via Automatic1111 StableDiffusion.
Preserves UVs.    Blend layers by brush.   Aid with Backgrounds.    3d Inpaint

STABLE PROJECTORZ

A free tool for generating textures via Automatic1111 StableDiffusion.
Preserves UVs.    3d Inpaint
Blend layers by brush.
Aid with Backgrounds.
HOW TO INSTALL (TUTORIAL)

  • The black window: Automatic1111 Webui
  • Fresh neural networks from Civitai: SDXL vs SD 1.5 vs LoRA
  • Fresh neural networks for ControlNet
  • Where to install: 'Documents', not 'Program Files'
  • Improving performance: tweaking the webui file
HOW TO USE (TUTORIAL)

  • Structure: Input panel, 3D models, ControlNets, Backgrounds, Art
  • Baking Ambient Occlusion
  • Generating Projections. Separate generations per Mesh
  • Blending projections by brushing the 3D object + Hue & Saturation
  • Inpaint: Projections via Screen Masks + Brush opacity, hardness
  • Inpaint: Enhancement via Backgrounds
  • Depth adjustments
 
WORKFLOW EXAMPLES:
HOW TO INSTALL (TUTORIAL)

  • The black window: Automatic1111 Webui
  • Fresh neural networks from Civitai: SDXL vs SD 1.5 vs LoRA
  • Fresh neural networks for ControlNet
  • Where to install: 'Documents', not 'Program Files'
  • Improving performance: tweaking the webui file
HOW TO USE (TUTORIAL)

  • Structure: Input panel, 3D models, ControlNets, Backgrounds, Art
  • Baking Ambient Occlusion
  • Generating Projections. Separate generations per Mesh
  • Blending projections by brushing the 3D object + Hue & Saturation
  • Inpaint: Projections via Screen Masks + Brush opacity, hardness
  • Inpaint: Enhancement via Backgrounds
  • Depth adjustments
WORKFLOW EXAMPLES:

HOW TO INSTALL (TUTORIAL)

– The black window:  Automatic1111 Webui

– Fresh neural networks from Civitai:  SDXL  vs  SD 1.5  vs  LoRA

– Fresh neural networks for ControlNet 

– Where to install:  ‘Documents’, not ‘Program Files’.

– Improving performance:  tweaking the webui file.

HOW TO USE (TUTORIAL)

– Structure:  Input panel,  3d models, ControlNets, Backgrounds, Art.
 

– Baking Ambient Occlusion

– Generating Projections. Separate generations per Mesh.

– Blending projections by brushing the 3d object + Hue & Saturation

– Inpaint: Projections via Screen Masks + Brush opacity, hardness

– Inpant: Enhancement via Backgrounds 

– Depth adjustments

WORKFLOW EXAMPLES:

– Texturing a 3d leather bag

– Texturing a Dungeon Gate.